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      • Gamification and Flipped Classes
      • Projector Uses in Physical Education
      • 360 Degree Photos/Videos in Physical Education
      • Augmented Reality in Physical Education
      • Virtual Reality in Physical Education
  • ​Welcome
    • About Us
    • Join the Coalition for Quality Physical Education
    • Search and Sitemap
  • Service
    • Active Equipment Library Program (2024)
    • Paradise U Project​ (2017-2024)
    • PETE Doctoral Program Directory (2012-2024)
    • SPARTAN Races (2020)
    • Teacher Appreciation (2022-2024)
    • Zambia Project (2023-2024)
    • Other Projects
  • Advocacy
    • Importance of Physical Education
    • What is Quality Physical Education?
    • Advocacy Guidelines and Resources
    • "No Excuses!" Documentary
    • Importance of Recess, Play, and Active Classrooms
    • Research on the Benefits of Physical Activity for Schools
    • Inactivity Epidemic and Its Cost
  • Pedagogy
    • Physical Education Pedagogy >
      • General Strategies
      • Adapted Physical Education
      • English Language Learners
      • Cross Disciplinary Examples
      • Dance Pedagogy
      • Facilitating Discussions and Debriefs
      • Safety in Physical Education
    • Physical Education Pedagogy Continued >
      • Social and Emotional Learning
      • Social Justice and Diversity
      • Growth Mindset
      • Engaging Families
      • Advice for New Teachers
      • Miscellaneous Articles
    • Assessment >
      • Assessment in Physical Education
      • Rubrics for Assessment
      • Grading in Physical Education
      • Fitnessgram Guidelines and Resources
    • Class Management >
      • Class Management Overview
      • Class Routines and Protocols
      • Class Management Videos
      • Tools for Assessing Behavior
      • Techniques for Forming Groups
    • Planning >
      • Planning Physical Education Units
      • Domains of Learning
      • Teaching Styles in Physical Education
      • Instructional Models in Physical Education
  • Resources
    • Physical Education >
      • Activities and Lessons
      • Grants and Fundraising
      • National Observances Related to Physical Education
      • Physical Education DIY and Hacks
      • Physical Education Related Organizations
    • Fitness >
      • Activity Promotion and Adherence
      • Creative Fitness Activities
      • Stress Management Techniques
      • Health, Fitness, and Nutrition Resources
    • Instructional Videos >
      • Icebreakers, Teambuilding, and Conflict Resolution Videos
      • Instructional Dance Videos
    • Professional Development >
      • Information and Resources for Professional Development
      • Social Media Resources
      • Teaching Evaluation Forms
      • Career Resources
      • Physical Education Teacher Education
    • Technology >
      • Technology in Physical Education
      • Online Resources
      • Mobile Apps
      • Gamification and Flipped Classes
      • Projector Uses in Physical Education
      • 360 Degree Photos/Videos in Physical Education
      • Augmented Reality in Physical Education
      • Virtual Reality in Physical Education
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Virtual Reality in Physical Education


Virtual reality has become accessible through Google Cardboard (~$30), mobile apps, and Youtube 360 degree videos. Here are some ideas on how virtual reality can be implemented into a education program now and in the coming future:
  • Assessing your lessons with greater fields of view.
  • Creating recruitment videos for your program (example from a university).
  • Drug and alcohol education.
  • Helping students get over their fears (ie. fear of heights and other phobias).
  • Improved learning compared to non-immersive activities.
  • ​Increasing motivation and performance during exercise.
  • Learning tactical decisions through simulations.
  • Practicing presentations to a virtual audience.
  • Providing meditation and stress management type applications.
  • Simulating teaching experiences in teacher education programs.
  • Social and emotional learning applications and teaching about ableism.
  • Special Education applications.
  • ​Taking a tour of the human body and its inner systems.
  • Taking a tour of the school facilities for students, parents, and teachers.
  • Taking students on virtual field trips to athletic events and sites.
  • Teambuilding apps.
  • Teaching 1st aide and CPR.
  • Using in driver's education (texting example and drunk driving example).
  • Watching demonstration videos that offer more viewing angles.

Example Videos

Virtual Reality Videos Playlist


What Happens Inside Your Body?



Athlete's POV Playlist



Winter Adventures Playlist

Guides

  • ​​​5 Ways to Make the Most of Virtual Field Trips
  • Before Using Augmented and Virtual Reality Tools, Teachers Should Develop a Plan
  • How to Make VR Gaming More Wheelchair Accessible

Blogs

  • VR Fitness Insider​
  • ​VR Health Institute
  • VRTY: Education through AI

Active Apps

  • ​​​Android VR Apps​
  • ​Beat Saber
  • The Hidden Worlds of the National Parks
  • VR Health Exercise Tracker

Creation Tools

  • ​​CoSpaces​
  • Expeditions Pro
  • Patches
  • Sites in VR


Promoting Quality Physical Education through Advocacy ​​​and Free Access to Information and Resources