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    • Importance of Physical Education
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    • Physical Education Pedagogy >
      • General Strategies
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      • Assessment in Physical Education
      • Rubrics for Assessment
      • Grading in Physical Education
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      • Class Management Videos
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      • Techniques for Forming Groups
    • Planning >
      • Planning Physical Education Units
      • Domains of Learning
      • Teaching Styles in Physical Education
      • Instructional Models in Physical Education
  • Resources
    • Physical Education >
      • Activities and Lessons
      • Instructional Dance Videos
      • Grants and Fundraising
      • National Observances Related to Physical Education
      • Physical Education DIY and Hacks
      • Physical Education Related Organizations
    • Fitness >
      • Activity Promotion and Adherence
      • Creative Fitness Activities
      • Stress Management Techniques
      • Health, Fitness, and Nutrition Resources
    • Professional Development >
      • Information and Resources for Professional Development
      • Social Media Resources
      • Teaching Evaluation Forms
      • Career Resources
      • Physical Education Teacher Education
    • Technology >
      • Technology in Physical Education
      • Online Resources
      • Mobile Apps
      • Gamification and Flipped Classes
      • Projector Uses in Physical Education
      • 360 Degree Photos and Videos in Physical Education
      • Augmented Reality in Physical Education
      • Virtual Reality in Physical Education
  • ​Welcome
    • About Us
    • Join the Coalition for Quality Physical Education
    • Search and Sitemap
  • Service
    • Active Equipment Library Program (2024)
    • Paradise U Project​ (2017-2024)
    • PETE Doctoral Program Directory (2012-2024)
    • SPARTAN Races (2020)
    • Teacher Appreciation (2022-2024)
    • Zambia Project (2023-2024)
    • Other Projects
  • Advocacy
    • Importance of Physical Education
    • What is Quality Physical Education?
    • Advocacy Guidelines and Resources
    • "No Excuses!" Documentary
    • Importance of Recess, Play, and Active Classrooms
    • Research on the Benefits of Physical Activity for Schools
    • Inactivity Epidemic and Its Cost
  • Pedagogy
    • Physical Education Pedagogy >
      • General Strategies
      • Adapted Physical Education
      • English Language Learners
      • Cross Disciplinary Examples
      • Dance Pedagogy
      • Icebreakers, Teambuilding, and Conflict Resolution Videos
      • Facilitating Discussions and Debriefs
    • Physical Education Pedagogy Continued >
      • Motivating Students in Physical Education
      • Safety in Physical Education
      • Social and Emotional Learning
      • Social Justice and Diversity
      • Growth Mindset
      • Engaging Families
      • Advice for New Teachers
      • Miscellaneous Articles
    • Assessment >
      • Assessment in Physical Education
      • Rubrics for Assessment
      • Grading in Physical Education
      • Fitnessgram Guidelines and Resources
    • Class Management >
      • Class Management Overview
      • Class Routines and Protocols
      • Class Management Videos
      • Tools for Assessing Behavior
      • Techniques for Learning Student Names
      • Techniques for Forming Groups
    • Planning >
      • Planning Physical Education Units
      • Domains of Learning
      • Teaching Styles in Physical Education
      • Instructional Models in Physical Education
  • Resources
    • Physical Education >
      • Activities and Lessons
      • Instructional Dance Videos
      • Grants and Fundraising
      • National Observances Related to Physical Education
      • Physical Education DIY and Hacks
      • Physical Education Related Organizations
    • Fitness >
      • Activity Promotion and Adherence
      • Creative Fitness Activities
      • Stress Management Techniques
      • Health, Fitness, and Nutrition Resources
    • Professional Development >
      • Information and Resources for Professional Development
      • Social Media Resources
      • Teaching Evaluation Forms
      • Career Resources
      • Physical Education Teacher Education
    • Technology >
      • Technology in Physical Education
      • Online Resources
      • Mobile Apps
      • Gamification and Flipped Classes
      • Projector Uses in Physical Education
      • 360 Degree Photos and Videos in Physical Education
      • Augmented Reality in Physical Education
      • Virtual Reality in Physical Education
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Domains of Learning


​Learning takes place in multiple domains and at various degrees of complexity: Cognitive, Psychomotor, and Affective. While these domains are widely accepted, there is support for the others listed on this page.
  • Cognitive Domain: knowledge and mental skills.
  • Psychomotor Domain: motor skills.
  • Affective Domain: feelings, values, dispositions, attitudes.
  • Social Domain: teamwork, communication, leadership.
​The purpose of the taxonomies on this page is to make it easier to sequence learning tasks in a logical order of difficulty. 
​
For example, you would not ask students to judge the quality of a volleyball serve (level 5 of the cognitive domain) until they can describe the key cues for the serve (level 1 of the cognitive domain). Likewise, you would not expect students to be able to combine multiple psychomotor skills in game play (level 5 of the psychomotor domain) if they were unable to successfully repeat each skill in isolation (level 2 of the psychomotor domain). ​​

Examples of Progressive Objectives

The 3 images below show a progression from lower order to higher order learning objectives for the cognitive, psychomotor, and affective domains. ​
SWBAT = Students will be able to
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Bloom's Cognitive Taxonomy

bloom's cognitive Taxonomy
Open as PDF

Dave's Psychomotor Taxonomy

DAVE'S PSYCHOMOTOR TAXONOMY
Open as PDF

Bloom's Affective Taxonomy

Bloom's Affective Taxonomy
Open as PDF

Social Domain Taxonomy

Social Domain Taxonomy
Open as PDF

Alternative Cognitive Taxonomy - SOLO Taxonomy



  • Solo Taxonomy: Developing Student Thinking​
  • SOLO Taxonomy (thepeteacher)
  • SOLO Taxonomy in PE Class​​​​​​​​

Alternative Cognitive Taxonomy - Webb's Depth of Knowledge Taxonomy

Depth of knowledge taxonomy
Open as PDF

Alternative Psychomotor Taxonomy - Generic Levels of Skill Proficiency

The generic levels of skill proficiency (GLSP) is a classification system to ensure that tasks are matched to the ability of the learner. The GLSP is a system that has four levels of motor skill proficiency.
  • Pre-Control: Unable to repeat movements, extraneous movements, awkward, incorrect performance.
  • Control: Movements are less haphazard, more consistent, beginning to perform correctly, repetitions are somewhat alike.
  • Utilization: Movement is more automatic, can be performed correctly with consistency.
  • Proficiency: Skill has become automatic, repeated performances appear almost identical.

Alternative Social Taxonomy - Teaching Personal and Social Responsibility

Teaching Personal and Social Responsibility Taxonomy
Open as PDF

Physical Education Standards and Domains of Learning

  • Standard 1 - Develops a Variety of Motor Skills (Psychomotor Domain): Through learning experiences in physical education, the student develops motor skills across a variety of environments. Motor skills are a foundational part of child development and support the movements of everyday life. The development of motor skills contributes to an individual’s physical literacy journey.
  • Standard ​2 - Applies Knowledge Related to Movement and Fitness Concepts (Cognitive Domain): Through learning experiences in physical education, the student uses their knowledge of movement concepts, tactics, and strategies across a variety of environments. This knowledge helps the student become a more versatile and efficient mover. Additionally, the student applies knowledge of health-related and skill-related fitness to enhance their overall well-being. The application of knowledge related to various forms of movement contributes to an individual’s physical literacy journey.
  • Standard ​3 - Develops Social Skills Through Movement (Affective Domain and Social Domain): Through learning experiences in physical education, students develop the social skills necessary to exhibit empathy and respect for others and foster and maintain relationships. In addition, students develop skills for communication, leadership, cultural awareness, and conflict resolution in a variety of physical activity settings.
  • Standard ​4 - Develops Personal Skills, Identifies Personal Benefits of Movement, and Chooses to Engage in Physical Activity (Affective Domain and Social Domain): Through learning experiences in physical education, the student develops an understanding of how movement is personally beneficial and subsequently chooses to participate in physical activities that are personally meaningful (e.g., activities that offer social interaction, cultural connection, exploration, choice, self-expression, appropriate levels of challenge, and added health benefits). The student develops personal skills including goal setting, identifying strengths, and reflection to enhance their physical literacy journey.

See this blog series for more information

Promoting Quality Physical Education through Advocacy ​​​and Free Access to Information and Resources