Domains of Learning
Learning takes place in multiple domains and at various degrees of complexity: Cognitive, Psychomotor, and Affective. While these domains are widely accepted, there is support for the others listed on this page.
- Affective Domain: feelings, values, dispositions, attitudes.
- Cognitive Domain: knowledge and mental skills.
- Personal and Social Responsibility: behavior in/out of class.
- Psychomotor Domain: motor skills.
- Social Domain: teamwork, communication, leadership.
The purpose of the taxonomies below are to make it easier to sequence learning tasks in a logical order of difficulty ("SWBAT" = Students Will Be Able To).
For example, you would not ask students to judge the quality of a volleyball serve (level 5 of the cognitive domain) until they can describe the key cues for the serve (level 1 of the cognitive domain). Likewise, you would not expect students to be able to combine multiple psychomotor skills in game play (level 5 of the psychomotor domain) if they were unable to successfully repeat each skill in isolation (level 2 of the psychomotor domain).
For example, you would not ask students to judge the quality of a volleyball serve (level 5 of the cognitive domain) until they can describe the key cues for the serve (level 1 of the cognitive domain). Likewise, you would not expect students to be able to combine multiple psychomotor skills in game play (level 5 of the psychomotor domain) if they were unable to successfully repeat each skill in isolation (level 2 of the psychomotor domain).