• About Us
    • About Us
    • Website Team
    • Adopters
    • How You Can Help
    • Our Plans for the Future
    • What's New
  • Quality P.E. Advocacy
    • Quality P.E. Advocacy
    • The Children's Storefront School in Harlem
    • REAL Physical Education Pledges
    • What Does Quality Physical Education Look Like?
    • Evaluating a Physical Education Program
    • Research on the Benefits of Quality Physical Education>
      • Research on Physical Education & Academic Achievement
      • Research on Fitness Testing
      • Research on Role Modeling in Physical Education
    • Professional Development
    • Web Links for Parents
  • Effective Teaching Strategies
    • Strategies for the General Population
    • Strategies for English Language Learners
    • Assessment
    • Domains of Learning
    • Class Management
    • Tool for Assessing Behavior
    • Debriefing Strategies
  • Teacher Resources
    • Teacher Resources
    • Icebreaker Videos
    • Teambuilding Videos
    • Instructional Dance Videos>
      • Folk and Line Dance Instructional Videos
      • "POCO LOCOs" Instructional Videos
      • Ballroom/Social Dance Instructional Videos
    • P.E.T.E. Programs>
      • P.E.T.E. Programs
      • Research on P.E.T.E.
      • Examples of Student Projects
      • Student Clubs
    • Web Applications for Teachers>
      • Class Management and Social Networking
      • Communication and Collaboration Applications
      • Video and Photo Applications
      • Creative Documents
      • Study Tools and Games
      • Presentation Applications
      • Utility and File Editing Applications
      • Web Design
      • Smartphone Apps
    • Recommended Books
    • Discussion Board
    • Web Links for Teachers
  • Fitness Resources
    • Fitness Overview
    • Fitness Lessons & Resources
    • Fitness Testing Tools
    • Research on Fitness Testing
    • Fitness Facts for Students
    • Exercise Adherence
    • Web Links for Fitness
Contact Us
Download Page

Icebreaker Videos


"Color Wheel of Fate": With a simple spin of the wheel, fate decides which of four activities the group will play. "Color Wheel of Fate"creates smiles, generates enthusiasm, and offers variety for group interaction.



Click Here to Download Instructions

“Look At Me” is a simple and fast game to help the group get to know each other better. This activity is perfect for when a group first forms and participants are not well acquainted.




Click Here to Download Instructions

“Finding Differences” is an amusing get-to-know-you activity. Participants quickly interview one another, trying to find things they don’t share in common. Through exploration people learn about each other, share interesting facts about themselves, and end up discovering many more things in common.    
                               

Click Here to Download Instructions


“Name Tag!” uses repetition and movement to help people learn each other’s names. A volunteer races around the inside of the circle trying to give “ten” (i.e., two “low fives”) to the person whose name is called out by another member of the group. If the person inside the circle successfully reaches the individual and gives them a “low ten” before he or she can call out another person’s name, the players trade positions.

Click Here to Download Instructions

"Nickname Nugget": This classic game uses alliterations to help people learn and remember the names of others in their group. Each player shares his or her name along with a funny alliteration. As you move around the group, the remaining members attempt to repeat the names and alliterations of the people who have already contributed. You’ll be surprised at how many people will remember everyone’s name.

Click Here to Download Instructions

"Spellin Mellon": In this game group members will be spelling their names with their melon. In case you are thinking, “my kids don’t have melons;” melon is code for head. As each person spells his or her name, the group will be guessing at each other’s names. But this isn’t just a name-game; it is also one of the silliest games there is. People will be laughing out loud and might even be a little dizzy at the end.

Click Here to Download Instructions


Dollar Jump: Who says you can not get anything for a dollar these days? For a buck you can lead a very fun and challenging activity, that will, more often than not, put the dollar back in your pocket. All the participants have to do to earn the dollar is jump over the bill while holding their toes. It sounds a lot easier than it actually is.

Click Here to Download Instructions on PDF
“People, Traps & Tigers” energizes a group through laughter, movement and play. Engage your group in an activity resembling the classic “paper, rock, scissors” and watch as your participants work together to become part of a “winning team.”The game ensures that in the end, everyone wins!


Click Here to Download Instructions on PDF
"Morph" gives your group an excuse to get crazy and have some fun. The goal of this non-elimination game is for everyone to morph from a chirping bird, to a monkey, and finally to a rock star. With little friendly competition, participants continuously move up and down the chain between bird and rock star.

Click Here to Download Instructions on PDF

"Mixed-Up Directions": It’s time to confuse and utterly bamboozle your group with fun yet troublesome directions. In the beginning things seem easy. Participants simply point in the direction you point and call out that direction. As you move in to second and third rounds, expressions quickly become that of confusion, and the laughter begins. "Mixed-Up Directions" has you playfully get the better of your group while producing infectious laughter.
Click Here to Download Instructions on PDF
"Rhythm Hunter" is a wonderful activity to get a group moving around, having fun, and energized. This game relies on the individual’s ability to pay attention and react undetected to changes in rhythm and movement. The “rhythm leader” attempts to change rhythms and movements of the group without being detected by the person in the middle, the “rhythm hunter.”


Click Here to Download Instructions on PDF
"Similarities": Typically, people share more commonalities than differences. Unfortunately, the everyday focus is usually on the latter. "Similarities" opens conversation about how participants are alike, instead of how they are different. Participants connect with one another by discovering similarities, and build common ground by discussing the things that bring them together.


Click Here to Download Instructions on PDF

"The Ten Count": Your group must count to ten, collectively, without any two people saying a number at the same time and with no verbal planning. This will get your group to cooperate and focus.




Click Here to Download Instructions on PDF
"Work of Art": Participants rotate through roles as artist, clay, and model. Through the creation of living sculptures, your group’s level of comfort will rise, as will each individual’s confidence in the team.



Click Here to Download Instructions on PDF
“Yin-Yang-You” requires participants to pay close attention to the other members of the group. While rapidly passing the Yin-Yang-You pattern around the circle, participants struggle to stay focused and not become confused. No one is “out” in this game. Those who get confused and break the pattern simply slide into a new role.

Click Here to Download Instructions on PDF

"What if I Told You": This activity allows people to learn about each other, and fosters imaginative thinking and story-telling. The group forms a circle around a volunteer who is standing in the center. Each person, minus the one in the middle, stands at a floor marker. The person in the middle tells the group something about himself or herself, which may or may not be true. The people forming the circle vote on the truth of the statement with “thumbs up” or “thumbs down.”The person in the middle reveals the truth, and those who incorrectly judged the statement, as well as the person in the center, must locate a new mark to stand at. 

Click Here to Download Instructions


Responsible Educators Accountable for Learning
Promoting quality physical education through accountability and access to resources