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Icebreaker Videos
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"Color Wheel of Fate": With a simple spin of the wheel, fate decides which of four activities the group will play. "Color Wheel of Fate"creates smiles, generates enthusiasm, and offers variety for group interaction.
Click Here to Download Instructions |
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"Spellin Mellon": In this game group members will be spelling their names with their melon. In case you are thinking, “my kids don’t have melons;” melon is code for head. As each person spells his or her name, the group will be guessing at each other’s names. But this isn’t just a name-game; it is also one of the silliest games there is. People will be laughing out loud and might even be a little dizzy at the end.
Click Here to Download Instructions |
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Dollar Jump: Who says you can not get anything for a dollar these days? For a buck you can lead a very fun and challenging activity, that will, more often than not, put the dollar back in your pocket. All the participants have to do to earn the dollar is jump over the bill while holding their toes. It sounds a lot easier than it actually is.
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"Mixed-Up Directions": It’s time to confuse and utterly bamboozle your group with fun yet troublesome directions. In the beginning things seem easy. Participants simply point in the direction you point and call out that direction. As you move in to second and third rounds, expressions quickly become that of confusion, and the laughter begins. "Mixed-Up Directions" has you playfully get the better of your group while producing infectious laughter.
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"The Ten Count": Your group must count to ten, collectively, without any two people saying a number at the same time and with no verbal planning. This will get your group to cooperate and focus.
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"What if I Told You": This activity allows people to learn about each other, and fosters imaginative thinking and story-telling. The group forms a circle around a volunteer who is standing in the center. Each person, minus the one in the middle, stands at a floor marker. The person in the middle tells the group something about himself or herself, which may or may not be true. The people forming the circle vote on the truth of the statement with “thumbs up” or “thumbs down.”The person in the middle reveals the truth, and those who incorrectly judged the statement, as well as the person in the center, must locate a new mark to stand at.
